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| genre = Survival horror | modes = Single-player }} ''Resident Evil 3: Nemesis'', known in Japan as , is a survival horror video game developed by Capcom and originally released for the PlayStation video game console in 1999. It is the third installment in the ''Resident Evil'' video game series and takes place before and after the events of ''Resident Evil 2''. The story of the game follows ''Resident Evil'' protagonist Jill Valentine and her efforts to escape from a city that has been infected with a new type of biological weapon secretly developed by the pharmaceutical company Umbrella. The game uses the same engine as its predecessors and features 3D models over pre-rendered backgrounds with fixed camera angles. Unlike previous ''Resident Evil'' games, ''Resident Evil 3: Nemesis'' was designed to have more action-oriented gameplay. It features a larger number of enemies for the player to defeat and introduces the eponymous Nemesis creature, which periodically pursues the player from one area to the next until the end of the game. The game was a critical and commercial success, selling more than three million units worldwide. Most critics praised the graphics for being detailed and the Nemesis creature as an intimidating villain, but some criticized the game's short length and story. After its release on the PlayStation console, ''Resident Evil 3: Nemesis'' was subsequently ported to the Dreamcast, Microsoft Windows and GameCube systems. ==Gameplay== ''Resident Evil 3: Nemesis'' is a survival horror game where the player controls the on-screen character from a third-person perspective to interact with the environment and enemies. Jill Valentine is the sole protagonist and main controllable character of the game, with another character also being controllable for a brief portion of the game.〔 To advance through the game, the player is challenged to explore the fictional Raccoon City while avoiding, outsmarting and defeating various types of enemies. The player can open doors, push certain objects, climb obstacles, and pick up items. All items collected are stored in an inventory that the player can access at any time. Items in the inventory can be used, examined, and combined to make new ones.〔 The inventory is limited to a certain number of slots, and the player must often move items from the inventory to a storage box located in special rooms to manage space.〔 In combat, the player has the ability to dodge attacks, use firearms against enemies, and shoot certain objects like explosive barrels, causing them to explode and damage nearby enemies. The player can also run and perform a quick 180 degree turn to evade enemies.〔 The player has a certain amount of health which decreases when attacked by enemies. The lower the player's health is, the slower the player's movement speed is. Nevertheless, players can increase their health by collecting and using herbs, which can be mixed with other herbs to increase their healing effect. The game also incorporates an ammunition creation system that allows players to create new ammunition from different varieties of gunpowder.〔 In addition to engaging in combat, the player must often solve puzzles that focus on logical and conceptual challenges.〔 Unlike in previous ''Resident Evil'' games, the player is occasionally prompted to choose between one of two possible actions. These choices affect the direction of the game and story.〔 Additionally, a creature called Nemesis is encountered multiple times throughout the game as a recurring boss. Nemesis is considerably more powerful than the player and has the ability to use a rocket launcher as a weapon, dodge incoming fire, and pursue the player from one area to the next. During one of these encounters, the player can choose to either fight Nemesis or run until he is evaded.〔 A variety of encounters are possible, with some being mandatory, and some varying in nature and location based on certain choices made by the player. Even if evaded or defeated during one of these encounters, Nemesis will inevitably continue to pursue the player until the end of the game.〔 Upon completing the main story mode, a minigame titled "The Mercenaries: Operation Mad Jackal" is unlocked.〔 In Mad Jackal, the player must control one of three members of the Umbrella Biohazard Countermeasure Service that Jill encounters during the main game and run from one side of the city to the other within a limited amount of time and resources. However, the starting time limit given is insufficient to actually perform this task directly, and the player must continuously receive time extensions by performing certain actions such as defeating enemies, rescuing civilians and exploring hidden areas. Completing the main game also unlocks alternate costumes for Jill and epilogue files that detail the activities of different characters following the events of the game.〔 The mercenaries minigame and alternate costumes for Jill are available from the start of the game in the Microsoft Windows and Dreamcast versions of the game.〔〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Resident Evil 3: Nemesis」の詳細全文を読む スポンサード リンク
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